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# 1 01-06-2013 , 03:19 PM
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Join Date: Jun 2013
Posts: 5

nCloth deforming badly when colliding with Poly edge...Help!!

Hi Guys,

I am hoping a dynamics guru can give me a bit of a hand here. I am trying to simulate a table cloth in Maya 2012 with nCloth. The problem that I am running into is this: terrible cloth deformations where the cloth collides with the edge of the table. I have tried tweaking the collision dynamics of the cloth as well as pushing the mesh densities up (500 x 500 poly) as well as down.

While I am not new to Maya, I have not worked with any sophisticated simulations in nCloth. I also have a separate problem of attaching Transform constraints to individual vertexes and preventing "spiky" deformations, but that may need to wait until I can solve this edge deformation issue first.

I would appreciate any help.

Thanks.