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# 3 02-06-2013 , 02:57 AM
Registered User
Join Date: Jun 2013
Posts: 5

Hi Daverave

Thanks so much for responding to my question...here is a close-up pic of the deformation. It is only happening at the corners now after bumping the nCloth res up to 500 x 500 (waaay more than I would like to use!) The collision object is a simple un-beveled polygon rectangle simulating a tabletop.

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