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# 1 05-06-2013 , 11:43 AM
Registered User
Join Date: Feb 2013
Posts: 2

Modeling a mechanical part...

Hi everyone,
My name is Antoine and I am new to Maya. I don't have any training in digital design so excuse my ignorance... I recently stated a project involving a few gears and metal parts; however i couldn't get the pieces to look good. I use the boolean and i want to know if there is a better way (and I'm sure there is user added image ).

user added image

Here is the piece that I did on Maya but as I use booleans there are polys with 1000s of sides and it's impossible to bevel the angles.

Anyone can help me with that?

Thanks a lot

AK