The subdivision surface modeling tools where removed from maya 2014. Autodesk suggests you using smooth mesh and the polygon crease tools.
I cannot say this disappointing to me as I always felt maya's subdivision surface tools were cobbled on as an after thought by marketing executives so they could claim in a brochure that Maya was a subd modeler just like <fill in competitor name here>.
I expect NURBS will be the next to go seeing as how they have not been touched for over ten years now!
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 01-09-2013 at 01:45 AM.