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# 1 02-09-2013 , 04:48 PM
Registered User
Join Date: Oct 2011
Posts: 3

Geometry/viewport/perspective problem

Hi, I have a strange problem with how the geometry is displayed... I thought it was a glitch in the viewport of Maya, but once exported to FBX format and imported into Unity, the geometry was displayed in the same way, so I assume it is something related to the model.
I didn't find any information anywhere, also because I didn't really know what to search.
Some of the faces are shown even if they are behind other parts of the model...
I'll attach a few pictures here.

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