Thread: Audrey
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# 11 12-10-2013 , 10:24 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
the reason it looks better is because I redid the hair, the textures and the entire render. Plus I put the focal length up to around 50 to stop that distorted look too in the face. I only used Zbrush for the texture projections and to create the skin bump from the color maps by masking.

Color version attached. Did some post on it to make it look old and washed out.

This bit of work is probably over a year old now so I wont be visiting it again for any changes now...gotta move on...

Jay

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