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# 2 13-10-2013 , 08:49 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
Looking at some of the images, there seems to be a single light and heavy ambient occlusion(lot's of tuts around on that). Whether he color corrected the image or used colored ambient occlusion right in the 3D package I don't know. And you can get an isometric camera simply by having a persp camera and checking on "Orthographic" in the shape tab.

Another poster had a similar question about the low poly look and posted how they went about it in Maya.


- Genny
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