View Single Post
# 4 03-11-2013 , 02:44 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Quickest way would be to use the hypershade. RMB on the original material, then select objects with material, you can then change it from there. A lot quicker than trying to select faces on a complex model. You could also use this method to separate it into various poly groups.

https://puu.sh/57aQn.png


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes