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# 2 01-12-2013 , 08:50 PM
MrYeti's Avatar
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Join Date: Feb 2013
Location: Down Under
Posts: 245
Graph your shader network for the mia_material_x and go to the mia_material_x1SG node. Under shading group attributes you'll find Displacement mat. select file from the options and plug your map in there.


Cheers, the Yeti.