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# 3 01-12-2013 , 09:43 PM
Skalman's Avatar
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Join Date: Apr 2012
Posts: 293

Graph your shader network for the mia_material_x and go to the mia_material_x1SG node. Under shading group attributes you'll find Displacement mat. select file from the options and plug your map in there.

ahh i didnt know that i'd find the displacement map over there :p
I've never pressed that user added image button to go even further down my shader :p Big thank you sir!


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