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# 14 29-12-2013 , 12:58 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
In the case of the "old step", you could have just middle dragged the texture onto the color channel of the shader, it'll overwrite the connection to the projection node. I should've mentioned that ><. Either way, now you know how to prevent Maya from doing that in the future user added image


- Genny
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