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# 2 31-12-2013 , 10:36 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
That was very simple, I used a flat poly plane with the ocean 2D texture applied as a bump map. I then just used the standard mia_material_x water preset.

If you have trouble let me know i'll record a quick vid on how it was done.
All the best
Dave


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