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# 5 02-01-2014 , 11:54 PM
Registered User
Join Date: Aug 2011
Location: Sliema Malta
Posts: 497
All of this will be baked out onto your skeleton in the end anyways. Then the controls will not be driving it. It will be keyed to the skeleton. I am not sure what you are trying to do exactly. Te animation layers allow for layering of secondary animation. Have you watched a full vid on the entire workflow of HIK? Are you using mocap?


Last edited by Chavfister; 02-01-2014 at 11:56 PM.