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# 3 05-01-2014 , 04:19 AM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
This is how I'd approach it.

Use actual lights(non specular emitting lights so they don't show in the reflections) along with the mia_mat and light surface since the self illuminating shaders have limited ability to light a scene. Have the light drive the intensity and color of the light surface. Do the glow in post.

And you most definitely can use more than one light surface in a scene.

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- Genny
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