View Single Post
# 8 05-01-2014 , 06:52 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
yeah you should be able to....it shouldn't matter, correct the seam issue and create a new texture, the whole idea of polypaint is that you dont actually need uvs to paint a model, you can bring in the uv version after and still transfer the paint to the new version with uvs. You may have to fiddle with the border edge value for the seams until its right

Jay