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# 3 25-01-2014 , 02:31 PM
Registered User
Join Date: Jan 2014
Posts: 4

it looks like your normals could be locked! Select polygons in the select menu. Go to normals>unlock normals. Then set to face. You may need to do a soft edge also.

See how that goes.

Didn't work unfortunately, here's the result after a set to face, if it sheds any more light on anything:

user added image

Tried inverting the green channel on the normal map in photoshop as well, didn't help either. I tried a render with a light pointing at it and it stayed dark.

It's a weird one :/