Hey guys, I want to start a new project (an animated short) with a few characters and a few different locations. There will be various things in the scenes like houses (indoor and out), objects such as furniture, toys, etc. Outside there will be more toys (bicycles, swingsets, etc...) and other everyday items. There will be two main characters and other characters for support roles. As I am approaching this project on my own with no previous experience, I am starting to feel a little overwhelmed. I'm not sure I'm ready to tackle it yet so I have been practicing modeling, texturing, lighting, rendering, animating and whatnot and also watching as many tutorials as I can. I am really trying to make it look as professional as possible (star wars clone wars is a big inspiration). It is for myself so I'm not pressured for deadlines (that is probably bad... procrastination is one of my better qualities...haha) I haven't started modeling the main characters yet but I have been thinking about how I want to do them for a long time. My main question(s) for now are these: How do I go about organizing my scene files? Do I create one project and save each scene in it? And what about the characters? Do I make separate files for them and just import them when they are to be in the shot? Where do I save them? And what about the "everyday" objects? What are they called? Assets? Where do I save them? Do you import them when you need them as well? I use default folders when I create a new project and most of them are self explanatory like source images and render scenes but I'm not clear as to where I'm supposed to be putting the others. I would like to know if anyone has a great way of doing this. What is the pipeline or workflow that people in the industry use? Sorry this is so wordy, just have been looking around the net and haven't found the answer. I am using Maya 2013. I also have Adobe CS6. Where to start?.... Thanks