nice start i would probably tweak the area at the corner of the nose where it meets the mouth. and just slide the mesh surface over to even things out, better flow that way. LOOK AT 02.45 : speed modeling #5 (maya) HUMAN HEAD part1 - YouTube What do you think about this topology for the eye? Feels like it gets a more rough and realistic look to it, if i would look at an eye it feels more natural for me to have the structure like this: What do you guys think about this?