View Single Post
# 8 10-02-2014 , 12:22 PM
Skalman's Avatar
Registered User
Join Date: Apr 2012
Posts: 293

nice start i would probably tweak the area at the corner of the nose where it meets the mouth. and just slide the mesh surface over to even things out, better flow that way.


LOOK AT 02.45 :
speed modeling #5 (maya) HUMAN HEAD part1 - YouTube

What do you think about this topology for the eye? Feels like it gets a more rough and realistic look to it, if i would look at an eye it feels more natural for me to have the structure like this: user added image user added imageuser added imageuser added imageuser added image

What do you guys think about this?


20 year old guy from Sweden



Big Bob Marley fan
Love skateboarding
Maya, Mudbox and Photoshop user

Full name: Marcus Ralman


https://www.facebook.com/MarcusRalman3D

^ My facebook page ^