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# 1 13-02-2014 , 01:01 AM
Registered User
Join Date: Feb 2014
Posts: 10

plugin to convert existing skeleton to be IK ready?

Hi,

I have a character imported from DAZ, with SKELETON, WEIGHTS and texture preserved, it is ready for FK animation. Both skeleton and weights are quite accurate, so I want to keep them, ideally.


But I am wondering if there is any plugin / quick method to "preserve and convert" this already existing skeleton and weights, so that it is IK ready.

Do I need to go through the whole manual IK setup, or is there some auto-rig plugin that can use this already existing skeleton and weights, and make them IK relatively quickly?

Thank you!