View Single Post
# 1 18-04-2014 , 12:45 PM
nickynacky's Avatar
Subscriber
Join Date: Apr 2012
Posts: 83

red shaded UVs question

hi all,

i have a piece of geometry, and when I unwrap it and place the numbered checker material on it, the numbers are back to front, so I can flip the UVs so they show correctly, but then that makes the shaded UVs red, I'm not sure which way around is correct, is it better/worse for the numbers on the texture to be back to front (or is it better/worse for the shaded UV to be red?)

any advice appreciated!
thanks
nicky

Attached Thumbnails