Hi, everyone! I am completely new to Maya, but I have created a model which I'm ready to export. This model had two joints and an IK handle. I want to be able to export it into FBX format to be able to use it in other software easily. I however have a problem with exporting apparently. I get errors and warnings as if I had not something right, which is probably true since I'm a beginner. I want to be able to export with no errors and warnings. The types of errors and warnings I've been getting are as follows: The Effector of the Single Chain IK is not a marker. The original geometry of this object may be lost for the following constraint(s) : ikHandle1_ncl1_1 I sometimes get this warning: The following parent and/or ancestor node(s) is/are not part of the BindPose definition. polySurface48 The exporting seems to be the most difficult part of Maya. Has anyone every encountered these warnings, and can perhaps tell me where I'm going wrong? Thanks!