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# 1 14-05-2014 , 12:10 PM
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Join Date: May 2014
Posts: 16

UV mapping question

Hi i was just wondering is there a particular to layout UV?, because i have been using daz studio and have been studying the UV's and on a character the head is on one UV, and the torso on another and the limbs on another UV. So i just wondered in maya if you can do that same thing or there is a set rule you have to follow for UV mapping layout. Thanx in advance.