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# 6 16-05-2014 , 01:25 AM
jsprogg's Avatar
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
That is one solution yes , if the texture res is high enough you could in theory have metal concrete and wood on the same UV as is sometimes the case for Game assets and the UV'S for the models are on top of each other. It really is project specific and what works best for your situation.




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