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# 1 16-05-2014 , 07:00 PM
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Join Date: Jul 2012
Posts: 2

Directional lighting & shadows problem

Hello!
Everytime I switch on shadows (depth map or ray trace doesnt matter) I get almost black shaders (the render is very very dark, almost black). But this doesnt happen when I use other light ressources like point light etc.
I use maya shaders (Blinn and Phong E), I have alos tried it with very basic shader set ups - same results.

Does anybody know what I am doing wrong?

Thank you in advance!


Drosi