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# 2 01-06-2014 , 11:41 PM
Registered User
Join Date: Oct 2012
Posts: 18
NEVERMIND! I figured out what the problem is! It's the Image-Based Lighting HDRI Map I've been using! The way the lights are being casted in the HDRI file is bouncing off the geometry, makes the inside look more distant. But playing around with other HDRI Maps, I've gotten a lot better results! Thank you anyways!