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# 2 23-01-2015 , 02:13 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
One way, maybe not the best way, would be to ignore the glow and use the incandescence attribute (plus final gather). You can plug a texture map into incandescence so that the logo parts are black and the rest is white.


-stwert

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