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# 2 15-03-2015 , 07:10 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
One way is to vertex snap the pivot point to the bottom of the object (hold d and v and MMB click on a bottom vertex), then x snap the object to the grid (aka floor). This is a bit of a workaround and doesn't work for every situation.
In the Maya Bonus Tools, I believe there is a layout tool for dropping things to the floor.
In many cases, with complex objects, it's as simple and mundane as eyeballing it.


-stwert

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