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# 14 23-06-2015 , 03:13 PM
Registered User
Join Date: Apr 2015
Posts: 9

Thank you, buddy!

The "best" way of texturing comes down to a matter of resources and preferences I think. You could take your UV maps into Photoshop for painting however, I can't recommend it's 3D painting capabilities as its handling of obj files was pretty weak last I checked. Or you could take your models into Mudbox/Zbrush/Mari or whatever, there are quite a few others.




I don't even know if the avi output for software render can do that. Even then, it's not worth the downsides. Common practice is to render out image sequences and add sound in post.

Thank you so much! user added image