From your concept art on the first page, it mentions that this is for a game mod. Make sure you keep this in mind, as game engines have different requirements in terms of texture size and polygon count. You also should keep in mind how close the camera will be to the model. If it's a tiny object like in an RTS, you don't need all that detail. For example, the tank treads. You could probably get away with normal mapping the details.
Imagination is more important than knowledge.