

I return with a very concerning question. I've noticed my saves have been getting messed up. The halftrack started loading with the 'errors, refer to script editor' message. At first I noticed no difference so I rolled with it, but now my last three iterations all come up missing vertexes, and some stuff to the side of the grid got completely scrambled. If this corruption continues I am in serious trouble :s. Thanks in advance for any help with this
Here is the printout from the Script Editor
Code:
// File read in 2.7 seconds.
// Warning: file: C:/Program Files/Autodesk/Maya2015/scripts/startup/findStartUpCamera.mel line 130: Could not find an appropriate startup camera: top. A substitute will be used. //
select -r polySurface458 ;
select -r pCube62 ;
select -cl ;
file -f -options "v=0;" -ignoreVersion -typ "mayaBinary" -o "D:/3. 3D & SCULPTS/Bulle halftrack Leichtpanzer/Bulle Halftrack Leichtpanzer/scenes/bulle leichtpanzer HALFTRACK SLANTBACK BACKUP.mb";addRecentFile("D:/3. 3D & SCULPTS/Bulle halftrack Leichtpanzer/Bulle Halftrack Leichtpanzer/scenes/bulle leichtpanzer HALFTRACK SLANTBACK BACKUP.mb", "mayaBinary");
requires -nodeType "mentalrayFramebuffer" -nodeType "mentalrayOptions" -nodeType "mentalrayGlobals" -nodeType "mentalrayItemsList" -nodeType "mib_illum_hair" -dataType "byteArray" "Mayatomr" "2015.0 - 3.12.1.12 ";
dataStructure -fmt "raw" -as "name=externalContentTable:string=node:string=key:string=upath:uint32=upathcrc:string=rpath:string=roles";
// externalContentTable //
applyMetadata -fmt "raw" -v "channel\nname externalContentTable\nstream\nname v1.0\nindexType numeric\nstructure externalContentTable\n0\n\"cloth_texture\" \"fileTextureName\" \"D:/3. 3D & SCULPTS/Bulle halftrack Leichtpanzer/Bulle Halftrack Leichtpanzer/scenes/mudbox/paint channel 1 2.psd\" 2577960867 \"D:/3. 3D & SCULPTS/Bulle halftrack Leichtpanzer/Bulle Halftrack Leichtpanzer/scenes/mudbox/paint channel 1 2.psd\" \"sourceImages\"\nendStream\nendChannel\nendAssociations\n" -scn;
// Warning: line 1: Selected nodes were ignored since the 'scene' flag was used. //
// 1 //
// Warning: line 1716: Can't perform polyDelEdge16 on selection //
// Warning: line 1716: Can't perform polyCut48 on selection //
// Warning: line 1716: Can't perform polyCut49 on selection //
// Warning: line 1716: Can't perform polyConnectComponents2 on selection //
// Warning: line 1716: Can't perform polyMergeVert53 on selection //
// Warning: line 1716: Can't perform polyCut37 on selection //
// Warning: line 1716: Can't perform polyBridgeEdge32 on selection //
// Warning: line 1716: Can't perform polyAppend1 on selection //
// Warning: line 1716: Can't perform polyAppend2 on selection //
// Warning: line 1716: Can't perform polyAppend4 on selection //
// Warning: line 1716: Can't perform polyAppend7 on selection //
// Warning: line 1716: Can't perform polyAppend8 on selection //
// Warning: line 0: Can't perform polyConnectComponents1 on selection //
// Warning: line 0: The mesh |pCube76|pCubeShape76 contains faces that can not be triangulated.
These can be cleaned up by removing faces with zero geometry area using the Mesh Cleanup dialog. //
// Warning: line 0: The mesh |pCube77|pCubeShape77 contains faces that can not be triangulated.
These can be cleaned up by removing faces with zero geometry area using the Mesh Cleanup dialog. //
// Warning: line 0: Can't perform polyMergeVert32 on selection //
// Warning: line 0: The mesh |group40|pCube82|pCube82Shape contains faces that can not be triangulated.
These can be cleaned up by removing faces with zero geometry area using the Mesh Cleanup dialog. //
// Warning: line 0: Errors have occurred while reading this scene that may result in data loss.
Please check the Script Editor for details. //
// File read in 3.2 seconds.
// Warning: file: C:/Program Files/Autodesk/Maya2015/scripts/startup/findStartUpCamera.mel line 130: Could not find an appropriate startup camera: top. A substitute will be used. //
// Warning: To visualize UV tile textures in VP2 please generate all UV tile previews via the global control in the viewport settings window or individually on each file node. //
Please check the Script Editor for details. //
// File read in 3.2 seconds.
// Warning: file: C:/Program Files/Autodesk/Maya2015/scripts/startup/findStartUpCamera.mel line 130: Could not find an appropriate startup camera: top. A substitute will be used. //
// Warning: To visualize UV tile textures in VP2 please generate all UV tile previews via the global control in the viewport settings window or individually on each file node. //
EDIT: Quick update to this, those missing faces do render in my Keyshot demo so it's only maya that messes them up.
Stay patient and trust your journey
Last edited by VinceDn; 27-06-2015 at 09:46 PM.