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# 4 17-11-2015 , 07:31 PM
Registered User
Join Date: Nov 2012
Posts: 107

I have had the same issue occurring on random occasions. I don't have a clue what's causing it but the way I have dealt with the problem is duplicating the object and deleting the original one. After doing that you can safely delete history.

Did you get the same result I get with the messed up mesh? Thanks for the help by the way..