Hi all So still having trouble with the whole more from Python to MEL. All I want to do is convert this basic script into MEL but the different syntax is doing my head in! I have a load of nodes in the scene called removeKids_xxxxx and all I want to do is find them and delete all the children. Simple I thought. Works fine in Python, just cant figure it out in MEL. Thanks in advance import maya.cmds as cmds cmds.select("removeKids_*") meshes = cmds.ls(sl=True, typ="transform") for x in range (len(meshes)): children = cmds.listRelatives(meshes[x]) for i in range (len(children)-1): cmds.delete(children[i+1])