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# 2 20-01-2016 , 04:22 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Yes, you would "skin" the model to the skeleton (Skin > Bind skin). There are a number of tutorials available for skinning and painting weights. Then you would just rotate the bones of the skeleton and the model would move along with it. Typically you add control curves to the bones to help you with animating. Hope that helps getting you started.


-stwert

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