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# 11 10-06-2016 , 12:23 AM
Registered User
Join Date: May 2015
Posts: 1
Well instead of starting another topic, I thought I would piggy back off of this one. I have a model with various textures, how do I fade the entire model in and out without having to do each texture 1 by 1? I can select visibility on or off, but I want to gradually fade it.

I can't really edit it in post, as the scene will be moving and it won't be static.

edit: I was reading up on other posts, and Moderator Alan stated to setup a driven key. Then connect them all to 1 attribute, how do I do that? I am going to google it, and if I don't get back that means for some reason I can't find out how.

Edit: Ok, I found out how to do it. Setting a driven key does work, but it still does not fade it. By moving the Driver it just makes the object completely disappear, and does not do a fade effect.

Any help would be great,
Thanks
nick


Last edited by nick2181; 10-06-2016 at 01:19 AM.