Well instead of starting another topic, I thought I would piggy back off of this one. I have a model with various textures, how do I fade the entire model in and out without having to do each texture 1 by 1? I can select visibility on or off, but I want to gradually fade it.
I can't really edit it in post, as the scene will be moving and it won't be static.
edit: I was reading up on other posts, and Moderator Alan stated to setup a driven key. Then connect them all to 1 attribute, how do I do that? I am going to google it, and if I don't get back that means for some reason I can't find out how.
Edit: Ok, I found out how to do it. Setting a driven key does work, but it still does not fade it. By moving the Driver it just makes the object completely disappear, and does not do a fade effect.
Any help would be great,
Thanks
nick
Last edited by nick2181; 10-06-2016 at 01:19 AM.