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# 4 30-06-2016 , 03:55 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
The problem occurred because the scaling was down to the component level. The moment you do that, going back and tweaking attributes like creation subdivision levels goes wrong because as far as Maya knows, you’ve moved verts/faces/edges around.


- Genny
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