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# 1 04-10-2016 , 06:47 PM
Registered User
Join Date: Oct 2016
Posts: 2

object distribution on a surface

Hello,

I recently switch from Cinema 4d to Maya, so far so good!
I'm currently modeling a landscape with rocks, and I would like to find a solution to spread little rocks on a mesh. I'm looking for a equivalent of the C4d 's cloner in "object mode", Is there a way in Maya to distribute some poly objects on a surface easily and efficiently?
Thanks