View Single Post
# 3 04-04-2017 , 04:42 PM
Registered User
Join Date: Feb 2012
Location: toluca lake california
Posts: 124

nurbs over polys

NURBS surfaces render like normal, some renderers even support the option of rendering NURBS curves (like Arnold). Except for some base shapes that I convert to poly and continue modeling, I generally avoid NURBS, especially at this point since the tools have fallen behind polys + smooth preview.

Thanks!

I found drawing the profile of a molding and then lofting it to be the quickest way to generate the molding. So basically, just convert it to polys and not worry. I do have Arnold, so I guess I could leave it, but just for my general pipeline, I'll convert it to polys to keep it consistent.