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# 7 17-03-2021 , 10:54 AM
Registered User
Join Date: Mar 2021
Posts: 1
i am having a problem in batch rendering can anyone help me sort it out??



i am using maya 18 and redshift...i created a quick rig and i downloaded a mocap from rokoko and i used human ik to connect the animation to my rig using source then i made cloth simulationin a different file and i also created xgen hair in a different file and simulated all....basically all the obejects are simulated in different files using the same mocap..and i merged it all in a single file using reference...but when i try to render it its all getting messed up all the objects are not in place...its cached and using the same animation...i also created a playblast of it its completely fine but when i batch render it its creating problems ...i really dont know what to do??...i feel when i am creating playblast its playing the simulation so its not creating problems but when i am batch rendering its reading a single frame at a time so the objects aren't following properly??...whats the solution