Facial control following mesh problem
Hey guys.
I have been working as Character TD for some time, but for the past year(s) it was mainly scripting, so I forgot how to make facial controls to follow mesh. I remember there were hundreds of techniques(bindPreMatrix, follicle constraint, plusMinusAverage method and etc), but I felt the easiest one was follicle constraint. So here I am trying for half-day to make work my control to follow mesh but always hitting cycle… I am pretty sure it’s something very simple I am missing, so could somebody possibly point what do I miss?
Sorry for the messy painting hopefully it's understandable enough
Here is picture: https://ibb.co/MNM8Rd1
Last edited by David; 09-11-2021 at 09:36 PM.