Need help creating a specific material for a character
Hello,
I’ve been working on a version of the TiVo mascot character and can’t seem to figure out what renderer and shader I should use for his screen/body. Someone else on a different forum told me to stick with a black Arnold shader (I’m on Maya, by the way), but that didn’t quite cut it. Then I tried a black ramp shader, and that too wasn’t right.
Here are several pictures of the character:
Please get back to me as soon as possible.
Thanks,
Bryce Powell
Last edited by bryceepowell; 11-10-2022 at 11:37 PM.