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# 22 26-03-2003 , 03:04 PM
ragecgi's Avatar
Registered User
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
That's what I was saying.
You cannot currently move/animate the physical layer.

You must use an image sequence.

So, in Maya, you would:

1. Place your "displacement" emitter in the same location as your exahust emitter.
2. Group, and/or parent it to the exahust emitter.
3. Render the image sequences out separately.

Then, they will match up in post.

Once I get off vacation, I'll ask kevin if this can be my next video/html tutorial, so that way I can better explain what I mean with this techniqueuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com