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# 4 03-04-2003 , 06:34 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
modeling isn't an exact science... You could start any number of ways, the most common one being to start with something like a sphere and adjust your Hulls to the basic shape, and then push/pull CVs and insert more geometry as it's needed.


-Mike
The Maya Toolbelt