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# 1 19-04-2003 , 10:41 AM
adldesigner's Avatar
Registered User
Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363

SubD

Hello, guys

I´ve been running into a little problem with these SubDs. I converted the poly mesh into a subdivision surface, then sliced my viewports in two, and started working SubD in one, and the Polymode in the other one. The problem I seem to have is the fact that this poly mesh (Proxy?) does not have shading at all, thus making picking individual vertexes or faces a daunting task.

Is there a workflow I´ve got to follow? Maybe a way of shading this polymesh?


adldesigner
Caracas, Venezuela
Hell .. not gone perse, but with a certainly lower post count per day.