Hi,
Yep, I also prefer to work with poly's (then SubD for animating and rendering).
Check out this tut (its for 3ds Max but easily transferable to Maya..this is a very, very popular tut as the technique is excellent.) Try to follow all the steps, skipping them may undermine the success of the finished mesh.
https://www.3dtotal.com/ffa/tutorials...farc/body1.asp
re Jim
Mayan elder......only in years.....