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# 121 09-05-2003 , 03:13 PM
Registered User
Join Date: Feb 2003
Posts: 97
hehe yeah I was thinking the same things M user added image

at the moment I've just made it so there's one enemy, I haven't really designed it flexibly enough to make different types etc.

I think I'll just make it that the enemy guy drops health, and sheilds, and ammo.

And then, if you kill your opponent, your weapons get upgraded to "level 2", then "level 3" etc., with level 4 (??) being the highest.

Sound ok?

One alternative to this is -

There are no "powerups", but the user only starts with one weapon (the first one) enabled.
When they kill the user for the first time, they are then on "level2" and can use the 2nd weapon as well... same with 3rd level etc.

I think I like this idea better because it encourages a wider use of the weapons and there's more of a sense of "progressing".


I can allways take it from there, but as it is the game's a bit limited in how I've designed it :p
And I also don't have too much time to spend on these outside of school projects, being in my last year user added image

I finish school around November, it would be cool to take this heaps futher then user added image (I'll have to do some learning :p )


Also, I was thinking, let me know if you think this is a good or bad idea, or something similar -

The user has 4 weapons, mabey 5, not all that important I guess, but anyway, the "base" weapon (#1), has unlimited ammo.
All the other weapons have ammo, but it's one-size-fits-all, and some weapons start off with more ammo than others, to prevent the user from using too much of some weapons etc. and to encourage them to use a wide range.

When the collect ammo (by killing the "enemy"), they get a fixed ammount of ammo added to each of their weapons.

What do you think?

If you think this is all good, then all we need to finish the game off is:

*Health pickup
*Shield pickup
*Ammo pickup (one size fits all)
*HUD - with Health, Shield, Ammo, and weapons - needs to indicate the weapon the user has selected/the weapons the user is allowed to use (or the players "level")

Cool! user added image
:banana:

EDIT: I'm off to bed, I'll be up in, 8 hours or so


Last edited by PappaSmurf; 09-05-2003 at 03:20 PM.