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# 1 19-05-2003 , 07:47 PM
cb8rwh's Avatar
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Join Date: Dec 2002
Location: Sunderland, England
Posts: 581

Blendshapes & skinning order

ello,

I want to use blendshapes to create some facial animation, but also use bones to open close the mouth. Can I skin the head then create blendshapes or do I have to create all the blendshapes first then bind the mesh?


cheers

Rich