Thread: IK problem
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# 2 03-07-2003 , 08:51 PM
BabyDuck's Avatar
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Join Date: Nov 2002
Location: USA
Posts: 1,170
yes, you create ik handles to the end of the leg - they need not go all the way to root. and then you parent the handle to a locator or other dummy object. set a key for the dummy object. and if you move the root the foot will stay in place. of course if you pull too hard, the foot will move - it is on a "rubber" string connected to ik handle.

hope that gets you started. you need make you own mistakes to master it user added image

p.s.: the key setting is not needed - but in animation you might want to set a key once the foot moved in place. and set a key again before it shall be moved away. but i think you know more about animation than i do :p


Last edited by BabyDuck; 03-07-2003 at 08:57 PM.