Hey gang, I'm trying to make this thruster FX using a particle emmitter set to emit cloud particles. OK, so I'm happy with the look I'm getting, but when I render out a sequence, towards the very end the particle system hiccups. It's as if the engine backfired or somthing. Essentially all of the particles dissappear and the emitter starts over. It doesn't do this in Maya, only when rendered. https://Watch the movie I've looked all over and there are no keyframes that I can see would cause this. I have the max particles set to "-1" which should be infinite. I've tried setting it to 9999999, but that had no effect. Anyone know what would cause this? I've attached the file if you care to take a look. Thanks, -dann