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# 1 05-09-2002 , 12:15 PM
o.martin's Avatar
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Join Date: Sep 2002
Posts: 2

Character with facial animation problems

Here's the little one (click the image)
user added image
user added image I'm using Maya OSX and experiencing problems using clusters for deformation of the head. All works fine untill I parent (or skin) the head to the skeleton. I'm now forced to use blendshapes for the face animation and bones for the eyelids user added image . Any suggestions?

THX



Last edited by o.martin; 05-09-2002 at 02:22 PM.