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# 1 03-08-2003 , 12:23 AM
Registered User
Join Date: Feb 2003
Location: Austria - St. Pölten
Posts: 93

Problem --> Texturing Nurbs Object ?

Hello friends !

I have some troubles with texturing my nurbs object.
Normally I select the nurbs surface I want to paint, --> than I use the Texturing-->3D Paint Tool. And I paint with the Artisan tool some colored arrows or pieces of surfaces to see more if I will open the texture in photoshop. Yeah, and in photoshop I create more layers, to paint my real textures, you know.

What I do in Maya:

1.surface:
I create the texture with the artisan tool, and I choose 512x512 pixel for it.

2nd. surface:
I do the same

Problem:
Of course the textures of the surfaces are not matching right, because the second surface is much bigger than the first one.


HOW CAN I GET THE REAL RESOLUTION OF THE SURFACES FOR THE TEXTURE WITHOUT CONVERTING INTO POLYS ?
AND HOW CAN I AVOID SUCH THINGS OR MAKE IT BETTER ?


here is the image to see my problem clear and detailed:

user added image


As you can see, there is a big texture problem.
it would be great if someone could help me,

thank you all for every little help,
bernhard


contact me via MSN: rieder@utanet.at